Take you to understand the graduation work of this issue of cloud and education unity training students
- Date: 2019-12-16
- Browse: 92 times
On December 13, the graduation product launch conference and project review meeting of the Unity virtual reality master training class were held in the Cloud and Data Multimedia Report Hall. Attending the conference were Mr. Li, the director of the School of Cloud and Data Software Engineering, Mr. Jing, the teacher and research team of Unity Training, Mr. Zhao, and Mr. Jia, and 7 project members of the Unity virtual reality master class, as well as industry from other companies. Big coffee, cloud and data training students in Unity virtual reality master class, and many enthusiasts in the field of Unity virtual reality.
At the start of the conference, Teacher Zhao of the Unity Teaching and Research Group expressed his appreciation for the growth and hard work of the students over the past four and a half weeks. Then, seven students from the project team took the stage to introduce the specific content they were responsible for in the game development process, and demonstrated the finished product of the five groups to the audience.
No.1. Battle Glory
Project Type: RPG Role Playing Action
Project members: Students Zheng, Fan, Dong, Sun, Zhang, Xu, Yu
Brief introduction of the project team: Large-scale RPG projects based on the MFrameWorking framework, independent background stories, cool and extreme battle pictures, and smooth movements. Definitely an excellent RPG action game!
Project Type: SPD Racing
Project members: Student Zheng and Fan
Introduction to the project team: The Android-based racing game independently developed based on the universal framework has five buttons: left turn, right turn, acceleration, braking, and nitrogen acceleration. Players use these buttons to control the driving of the car. The game will be accompanied by dynamic movements. Music, realistic graphics will bring players a super cool gaming experience.
No.3.GOD DESTINY (Destiny)
Item Type: RPG Card
Project members: Student Dong, Student Sun, Student Zhang
Brief introduction of the project team: An independently developed card game based on the MFrameWorking framework, including landing, registration, obtaining cards, using cards for battle, money system, and Live2D battles. Turn 2D games into 3D visuals with Live2D.
No.4. A broken dream
Project Type: AVG Adventure
Project members: Classmate Xu
Brief introduction of the project team: An Android-based casual parkour game based on Unity's C # development environment for application development. Players control the movement of characters by pressing keys. Dream fragments are randomly generated on the road. Players need to continuously collect dream fragments Come back to the real world.
No.5. The pupil of the magic mirror
Project Type: Artificial Intelligence
Project members: Yu Yu
Brief introduction of the project team: The application development is based on the C # development environment based on Unity, and with the help of Baidu AI cloud library, face registration and data analysis are realized. Take a screenshot through the camera in the cache, and upload the image to Baidu Cloud Library and release the cache after comparing the results of the AI. After registering the face, the JSON data segment of the registered cloud data can be analyzed through the screenshot of the camera again, and the corresponding feedback can be given. The feedback information will be given to us in the form of voice.
After the demonstration of five projects, Mr. Jing, the teacher training team of Unity , gave a speech. Mr. Jing first praised the learning results of the trainees of the Unity virtual reality master training course in the past five months and the demonstration results of the graduation project. He believes that after months of hard study, from scratch, from theory to practice, the students have achieved the level of professional technology required by enterprises.
At the same time, Mr. Jing also urged the students to continue to learn the content of each day in the last period of time before graduation, persevere, listen to the advice of employment teachers, and win their offer as soon as possible after graduation.
The conference lasted two hours and was a complete success. I believe that through this graduation project review, students can optimize project details, enrich their practical experience, and continuously improve their abilities. Thanks again to all the leaders, teachers and students of Unity training virtual reality master class for coming to this graduation project review meeting.